Thursday, June 30, 2011

Firelands: Action Plan

Good Day!

So I have decided that I am -not- going to be touching any of my other toons until my Hunter has:

1. Earned/grinded/found/bought at least 4/5 pieces of upgrades.
2. Tamed a new rare pet.

I guess I will get my Warlock and Druid started into the firelands daily quests but....we all know interesting dailies are right?

Tuesday, June 28, 2011

Turby's Guide to 4.2

So it looks like 4.2 has hit today and here I am with my VERY useful tips on how to get the most of this patch so that you'll be bored as quickly as possible and anticipate every little detail of patch 4.3 as quickly as you can!

1. Log in and lag.
2. Probably pick up a quest in your main town, and fly on over to Hyjal/Firelands.
3. Rage at all the people in your way.
4. Grind all the little emblems so you can proceed.
5. Repeat for a week until you reach the next stage.
6. Repeat step 4 at this next stage until step 5.
7. Get loots and try out the new raid.
8. OMG so guess what happens in 4.3???

Bonus Hunter Tips:

1. Be the first to tame Deth'tilac, then stand AFK in front of the Auction House to show off your penis!

......

Sunday, June 19, 2011

Turby the Turtle

I am such a bad bad bitter person. I saw a friend with a picture of this turtle mount on their profile pic, and I also saw someone sitting in Org with this mount and I thought to myself "I can't let them have all the glory, I should go out there and fish one up!"

This was a couple weeks back, and of course, I never did take the effort to actually fly to a fishing node to even make my attempt. However tonight, being super duper bored I decided to fish at a "completely random" node, the Twilight Highland nodes. Three algaefin rockfish nodes later, I notice a blue item had been fished up. The Turtle. Ugh. Now what am I supposed to do to pass the time? Well, I could sit idle and wait for the Time Lost type drakes, the Storm Peaks one AND the Deepholm one, but that's boring.

But anyways, I'm quite happy with this turtle and it shall be aptly named Turby!

Turby the Turtle Hunter

Friday, June 3, 2011

Measley!

So my WARLOCK got a shot at Omnotron yesterday. The caster hood dropped and I LOST the roll by one point! Grrr, it's okay I don't intend on playing my Warlock again anyways.

Why? BUT WHY? Now I did manage to produce the most damage output for that fight, but at a measley 14.5k DPS. Sure there are lots of target changes and movement, but that's unacceptable!

We headed on to Chimaeron, he's a pretty simple fight, we didn't kill him but he's a pretty simple fight. Spread out, stack when he's feuding, kite when he's all berserko-murderous. I then got bored with my Warlock's disgraceful performance and switched in my hunter.

Instantly he was doing a consistent 20K dps, the new standard. Consistency is key, I didn't look further into recount, but the reason is that my pet dino gives a constant 9-10k DPS regardless of what the heck I'm doing out in the battlefield as long as I push my Kill Command at every cooldown!

Oh wait! I know what I forgot! I forgot to put in Corruption for raiding! I even said it in an older post, to save Corruption for raiding and forget about it in 5 mans! GAH! Oh well, I doubt Corruption would have given me an extra 6k dps anyways...we're just AOE machines anyways...

Now let's talk buttons.

Warlocks have a hellalotta buttons to push!

We need to keep track of our big Bane of Agony every minute. We need to refresh our Corruptions (which I had failed to even USE), we hit Hand of Gul'dan at every cooldown. We watch for THREE Nukes, Incinerate, and Soulfire when applicable, and we trigger our pet's special ability. Then we have our two cooldowns which can be used in conjunction with one another, and another special ability only available while in cooldown form. That's like six billion buttons!

A BM Hunter on the other hand, marks their target, has one cooldown, a dot that lasts forever (Serpent Sting), and three attacks, Cobra Shot, Arcane Shot, Kill Command. We have a "mini" buff "thing" known as Focus Fire which increases our ranged attack speed, which we press every 15 seconds and is a no-brainer (except during Bestial Wrath). That's it. All that's left is focus-management to maximize every point of focus at any given time.

Now let's look at Arcane mages. Two buttons right? Arcane Blast then Arcane Barrage, and use Missiles? Ok fine that's 3. My mage is only level 17 so I can't report much but I'll figure it out one day, judging from the mastery stat of Arcane it looks like a fine balance of maximizing the most damage you can produce with the mana that you currently have. So either spamming Arcane Blast, or using only a couple Arcane Blasts followed with those other Arcane spells? Sounds interesting.

So in conclusion, how about we give Demo the same little "nudge" that made BM so OP?

Also two little things really bugged me from yesterday. I usually put my Dark Intent on a healer with HOTs, so a Resto Shammy, since their chain heals and dots can all leave dots that can crit. But someone suggested: DI Locks - Locks. What? With another Demo lock? We have ONE consistent DOT, and that's Immolate....that's it. Our other dot is one that ticks once every 15 seconds.

Also, when I switched in my Hunter, I was "recommended" to switch to Survival because "it did more damage", shut the fuck up, 20k as BM is *FINE*.

Sorry for the rage, it's Friday!

Wednesday, June 1, 2011

A Very Real Update

As I have nothing much to say I'm just going to do the old How The Toons Are Thing again....

Turby: I have realized that having "nothing" to do meant that Archaeology would be the next "thing" to do and yes my hunter is the only toon (and only) with 525 Archaeology skill. He had been on several missions, to reach exalted with the Skyguards (done), Netherwing (done), and obtain a Mr. Pinchy Pet (finally done). So now that he's "done", I'm not sure what else there is to do that's...doable.

Truny: I've been getting more sleep these past few months and hence my random chaotic skilling spree mode hit again and this means that I have been playing my Warlock a bit more...like...four times! Sure our single target *kinda* sucks without our cooldowns but with add-fights...tada!

Turny: Druids + Herbalism = OP. What's with all this dismounting nonsense on other classes? Once you go uhh druid + herbalism you can't go back! Turny is also racking up all of the raid experience for my toons, with 5/12 under his belt in terms of boss kills or is it 13? Well, 12. Here I'll list 'em. Magmaw, Omnomtron, Maloriak, Conclave, Valiona. I've killed Halfus, but on other toons. Wow so for "myself", I'm at 6/12, not bad for one day a week raid which I only make 75% of!

I *might* raid this Saturday but I'm in dire need of a massive shopping spree, I haven't "shopped" for new clothes in almost over a year and my regular cycle of work clothes are getting rather ..boring! See, even one day a week raids are a bit too overwhelming for me...geez, why can't Blizzard just text me the raids and I'll like....reply them when I want to and that would count as a boss kill????

Klupty: My DK! With the magic of having accumulated tons of gold on my three "major" toons, Klupty purchased several gear-raising items and ran his first Zandalari dungeon a week ago and managed to eek out 12k dps in half tank half poor-man's gemmed and non-enchanted gear. Having seen this, NO ONE should have their asses carried with their 9K DPS and Cheater PVP items. I also DID cheat by purchasing TWO pvp items to get my DK into regular heroics but his 10-12k DPS pretty much covered up that little lie. Though I did stop wasting my time logging into my DK as his button "Rotations" got really really boring. I might as well roll an arcane mage to save myself one button press.

So yeah, NO EXCUSES!

All my other toons practically remained untouched.

Truby: The pally that I got so excited about...well now that our self heals is on a TWENTY second cooldown......ugh....

Husbrus: I have good intentions with my priest. She dinged 83 and will probably stay 83 for another year or two. I log into her and try to queue. She'll get okay 15 minute healer queues but I have absolutely nothing I want to do while logged in. Do I want to switch specs and use Shadow to quest? No way I'm not a fool! If I wanted. I like having fairly self-sufficient characters and I can't see my priest solo Karazhan comfortably. I probably could, but not comfortably.

Rogue: Still 71. Whatever melee.

Shaman: Sat at 65 for the longest time, got her up to 66 and got bored again. Shaman Healing = Listening to a Toilet Flush. I can see Elemental being really fun, but at this point in the game, all mobs die within 1 second anyways so in most cases I am not even able to get off a single spell cast save for Flame Shock before all the mobs in the instance are dead. I still plan on logging in and healing once a month.

Warrior: With the magic of RAF, my friend got my Warrior up to level 60, as he was the ONLY toon at that point still under 60. No intentions here, he's the new owner of the Kluptomania guild and the keeper of the vault of hoarded items but otherwise I have no intention of playing a THIRD melee class.

Mage: I've been making and deleting mages over the years and I had deleted the Dwarf Female I made for whatever that one festival that just passed where we go around raping females of level 18 or over (totally inappropriate achievement) without their consent. My 10th character slot is once again a mage, fire specced. THIS TIME I will level it high enough so that at least I can check out if Flame Orb is cool or not.

Is that 10? Did I miss anyone let me go count.

Yes, all accounted for!

tl;dr: I refuse to request on any other toons just to "gear" 'em up.

Enough of 4.4 Let's Talk Patch 4.6.0!

Since we're all tired of hearing about how 4.5's Outland revamp and the redesigned 5-mans, let's talk Patch 4.6: Extinguishing the Deathbringer!

We've already been spoiled as to how "Deathly" difficulty the Deathwing encounter will be, by this time the game would have reverted back to its original culture of less than 1% of the population seeing the end end game encounters, yes despite the efforts of the Great Gearing up in 4.5 and ilvl 412s you will not even be able to get INTO the Deathwing Raid portal without exquisite raid co-ordination and communication!

Bah I'm already bored of all this talk of Deathwing let's talk about the 2nd expansion to World of Warcraft 2: Legend of the Ashbringer. As we all know from the old Warcraft, the Ashbringer was part of the oldest of old Naxx raids and had tied into the history and timeline of Azeroth up until the Fall of the Lich King.

Had the resurrected Medivh not merged Outlands with Azeroth today and attempted to wake all of the Legendary Foes of Azeroth, the heroes of today would have no need of the fabled Ashbringer. A group of Expeditionary Excavators, descendants to the great Archaeologists of the past have discovered a hidden region now known as The Ashen Glades, laying in a parallel existence to Tirisfal Glades, it is rumored that the powers of the long lost Ashbringer (it gets lost somewhere in a quest-chain from the old Warcraft's patch 4.5) have been infusing this mysterios forest with powers of the Light. Yet still we are uncertain of so called power and I shall end spoilers now.