The Gunship Battle, aka Lootship is the third encounter in Icecrown Citadel. Once you get the mechanics of this battle, and have been through say 15 seconds of it is actually really really boring. You will see most groups turn this encounter on to heroic mode just for the better loots. Go figure.
What Do We Do? Wait didn't I do a little guide on this already? Oh well takes me like two minutes to type this anyways. Ok if you are assigned to guns. Aim at the enemy boat, possibly at some of the enemy mobs, and spam the "1" button until your "HEAT" gauge located on the right fills up to about 85+, then hit 2. Rinse and repeat.
You will hear the opposite faction leader say something like "Get a mage out here", then your cannon will freeze.
Now you can either wait for a tank to jump over to the other ship via the rocket-shirt, and kill the mage freezing your guns. Or you can help kill mobs that have spawned on your ship.
And then? Rinse and repeat and you win its so boring. I like to use my Voidwalker here and use his Sacrifice shield to absorb gunshot wounds and mortar wounds.
Ok go loot the chest.
Truny the Warlock
Showing posts with label Gunship. Show all posts
Showing posts with label Gunship. Show all posts
Wednesday, June 23, 2010
Monday, June 14, 2010
Truny's Outdated: Muradin's Spyglass
Yeah, it's taken me THIS long to actually win a roll on anything, and specifically this trinket. I am too lazy to open up wowhead and type in the htlm code so what this trinket does is:
Location: Loot Ship
Equip:+131 crit (2.85%)
Equip: Each time you deal spell damage you gain 18 spellpower, stacking up to ten times and lasts for ten seconds.
Essentially for warlocks this is a 131 crit, 180 spellpower trinket.
You gain a buff that looks like it would be gained from gathering herbs, it has a very herbal look to the icon (err), and it starts to stack the instant any of your spells deals damage to anything. Even critters. Even to yourself.
As long as you continue to deal damage, this buff will never fall off. It will continually be stuck at the ten/nine second mark.
Great job.
I finally replaced the Abyssal Rune. Poor thing. It had a nice chunk of haste and the 590 spellpower proc was nice. But having a constant 180 spellpower is more reliable. No internal cooldowns. Constant.
But the most important part of this post is that I actually ROLLED for this and won. By one point! WHAAAAT?
Truny the Spyglass
Location: Loot Ship
Equip:+131 crit (2.85%)
Equip: Each time you deal spell damage you gain 18 spellpower, stacking up to ten times and lasts for ten seconds.
Essentially for warlocks this is a 131 crit, 180 spellpower trinket.
You gain a buff that looks like it would be gained from gathering herbs, it has a very herbal look to the icon (err), and it starts to stack the instant any of your spells deals damage to anything. Even critters. Even to yourself.
As long as you continue to deal damage, this buff will never fall off. It will continually be stuck at the ten/nine second mark.
Great job.
I finally replaced the Abyssal Rune. Poor thing. It had a nice chunk of haste and the 590 spellpower proc was nice. But having a constant 180 spellpower is more reliable. No internal cooldowns. Constant.
But the most important part of this post is that I actually ROLLED for this and won. By one point! WHAAAAT?
Truny the Spyglass
Labels:
Demonology Warlock,
Gunship,
Icecrown Citadel,
Muradin's Spyglass,
Truny
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