Monday, January 10, 2011

Demonology Warlock Rotations

You want rotations I'll give you rotations. Fine don't read the tooltips or anything just work off someone else's golden egg, let your goose die. Do warlocks have a rotation or is it a spell priority list? You don't care you just want me to tell you what buttons to push and hell I'll tell you what buttons to push for one, two, three, four or more targets and for bosses.

I actually had this issue when playing my paladin as protection, I wasn't sure what buttons to push which spells were important and tried to google it but then got too lazy and just figured everything out myself, but thats a different post.

Single Target Trash:

PUSH THESE BUTTONS


-Curse of Elements

-Bane of Agony
Hit these right as the tank is about to get aggro cause they'll waste two GCDs and you want to utilize your GCDs for actual damage.
-Immolate

-Hand of Gul'dan
-(Pet's Felstorm IF there isn't an AOE mob AFTER this mob or if this mob will take more than 45 seconds where the cooldown will refresh)
-Shadowbolt until Decimation
-If Molten Core procs, use three Immolates UNLESS you are in Decimation mode then stick with Soulfire, and refresh Hand of Gul'dan when it is off its cooldown. Always refresh Hand of Guldan over using your Incinerates since the buff lasts long enough that you can always cast a refreshing spell and still get the three incinerates finished.

Spam Soulfire

If you have to move: Spam Fel Fire while moving and the next spell you cast is most likely Hand of Gul'dan. Also, gauge how fast the rest of the DPS is, perhaps you only have time for one or two soulfires, and there might not be enough time for another cast, if so, chain a Fel Fire after your last Soulfire and spam a few Fel Fires. You have to maximize every single second that a mob has any HP that you are able to contribute to damaging it.

Two Targets Trash:

Multi-Trash as I like to call it have too low an HP for curses and banes.

PUSH THESE BUTTONS

Target first mob and cast:
-Incinerate
-Send your pet in
-Hand of guldan on first mob
-Felstorm
Switch to second mob:
-Incinerate
Switch back to first mob:
-Shadowbolt (or Incinerate of molten core is up)
Once the first mob procs your Decimation:
-Soulfires

Soulfire the first mob until its HP is low enough where another Soulfire cast will not make it in, then just chain a Fel Fire to the last Soul Fire you are going to cast and switch back to target number two:

The second mob should be dying so fast that Decimation will proc on again and you can just continue to cast soulfire, remember to always use Hand of Gul'dan when its cooldown is off, throw it in between soulfires.

Three or More Trash:

PUSH YOUR BUTTONS LIKE THIS

With three or more mobs you can be lazy and take advantage of how disgustingly powerful demonolgoy AOE really is. At the pull, just to be civil and not looking like you want to kill everything in a hellish rampage, cast:

-Immolate on whatever mob and then..
-Hand of Guldan it
The hand of guldan aura is very important for AOE pulls because it increases what is secretly your strongest weapon:
-Felstorm.
-Seed of Corruption for kicks and giggles (optional)
-Hellfire and run around like a crazy burning chicken with its head cut off! When your first Hellfire effect runs out or before the first one you can also throw in a ShadowFlame cause it looks cool!

People will HATE you.

Anecdote Time

A long long time ago, and once upon this time, Truny and a group of eager adventurers set out on a mission to murder everything in their path in the grand and mysterious dungeon in the sky known as the Vortex Pinnacle. The group was having a blast, murering along at their pleasure until the rogue said something, "I wish I could spam Hellfire". The waves of bitterness in rogue's words also left a very bitter taste in Truny's mouth, yes even digitally across the internets. Truny the Warlock tried to keep everything in line by jesting "Yes it beats spamming Seed of Corruption", and all was silent again. The group approached the terrace where the Grand Vizier of Whirlwinds Coalesce Stack on Tank or Move Out Take Damage resided, and the group decided to stack. The boss was downed and the party moved on. The rogue proudly linked his damage meters, topping everyone as he was the only melee class, and was unaffected by the whirlwind's slowing effects on casting spells. However he was only a few thousand above Truny, even though her casting speed had been hindered for most of the fight. Though Truny had no expectations of his kind of people to actually analyze the numbers to breakdown what actually happened. The group continued on, murdering hard, until they saw in the distance on a high windy terrrace, a large dragon. Guarding this dragon, was a phalanx of wind elementals! Half a dozen of them to be exact, give or take! The group engaged in a fierce heated battle and in the AOE frenzy Truny cast a Seed of Corruption for kicks and giggles and immediately the rogue said "You cast Seed of Corruption (so your number is even higher than mine QQ)", Truny promptly ignored this comment. Now, the dragon before the group turned out to be the Dragon Boss Wind Changes Move Haste! The party engaged in an epic battle with Truny reigning supreme on the damage meters, which was expected, as this fight will benefit casters who know where to stand. The rogue did not link any meters this time. Nor did they link anything when the party finally traversed to a far platform where Asaad the Wind Guy Triangle Stand In lay, and ultimately laid. So in conclusion, FUCK YOU ROGUE NO ONE CARES ABOUT DPS ANYMORE JUST HELP US STUN AND INTERRUPT AND SHUT THE FUCK UP!
The end.

Boss Fight


PUSH THESE BUTTONS

A boss fight is similar to Single Trash only the boss has waaaay more HP. Start off with Curse of Elements and Bane of Agony, followed with Immolate. By now your pet should have ran up to the boss, hit Felstorm. Hand of Guldan. Shadowbolt until molten core procs that is when you use your powerful Incinerates. Watch for Hand of Guldan' cooldown, if you think you can't make it to refresh it because you have to move, Fel Fire. Watch for your pet's Felstorm cooldown, or save it if the boss has adds. If the boss has adds, refer to Single Target Trash.

Now, by the boss pulls you should alread have a feel of how the group is performing DPS wise and also how the tank is threat wise and also the healing patterns and tendencies of the healer. If you are not aware of all this, get practising it is important to know if the healer is a tunnel-vision style or just like yourself, awesome.

We Can Has Cooldowns

I tend to save my cooldowns for boss fights because 1. I am lazy, 2. I save them for boss fights.

Demon Soul, on a 2 min cooldown I sometimes pop this at the beginning of a fight, just to help trigger any phase shifts, which means it will be back up when the boss is low health and in Decimation mode.

Metamorphosis, I also sometimes pop Meta along with Demon Soul at the beginning of a fight and become almost godly, if I know the fight is long. Since our main nukes will reduce the cooldown of Metamorphosis, Depending on the group DPS, Meta might be back up for action when the boss is low on health, and I can use it to boost Soulfire Spam Damage. It all depends.

If the boss is Melee friendly, pop Meta and leap your way in there and cast Immolation Aura as well, for the bonus passive damage. We all know that though.

Soul Burn? You COULD use it for an instant Soulfire to proc a talent called Improved Soul Fire which increases your haste by 15%. I actually do not have this talent, and I am too lazy to respec but I can see that you can use this as a mini-trinket or an opener to Single Target Trash fights or Boss fights.

What Happened to Corruption?

I believe they made changes to this spell where it only benefits Affliction warlocks. Previously, Corruption was part of our spell list and it would proc Molten Core, nowadays, something else procs molten core. I think its Immolate, or something. But its NOT corruption. I believe it is from Immolate damage.

And that pretty much sums it up, unless I forgot to talk about a certain ability. I have a feeling it is the ability that is bound to the "8" on my bar, which for some reason right now I can not recall what the HELL it is.

**Oh my goodness this post is SO old! In order to update this, throw in CORRUPTION, and keep this up on the boss! Also, the Fel Hunter is our high DPS pet now, if you'd like, start off with the Felguard, use his fel storm and switch out to Fel Hunter!
Truny the Rotating

Friday, January 7, 2011

Truny the Warlock's Useful Tips: Tailoring Tips

One of the first things I noticed with Cataclysm was that the new cloth, Embersilk Cloth did not seem to be dropping as abundantly as Frostweave. Even with the passive hidden "cloth scavenging" that all tailors have as a passive ability, mobs tended to drop an extra 2-3 cloths, sometimes six (HA like twice in two weeks), but more often than not just two.

From my experiences back in Wrath, my tailors would generally find a LOT more cloth while running dungeons than solo'ing, though this is slightly true, say I am questing for an hour with humanoid mobs as the killables, I would find maybe 12 pieces of cloth, whereas in a dungeon I'd find 20? (Say what?) That is still more, mind you.

Seeing that WOW crafting is still "grind to the end just like the actual game until anything is useful", a lot of the "low" level cloth items require 4-6 bolts of embersilk cloth, which means 20-30 pieces of cloth, for ONE skillup. And as I mentioned before, in a single hour, or a single dungeon run you MAY find enough cloth to make about five bolts. Congratulations.

So anyways, I had noticed this after the very very first dungeon that Truny ran and immediately I thought something was wrong and I promptly went straight to the source, wowhead. There were some comments such as "oh go grind here or at so and so area", but one special comment noted that the quickest way to accumulate embersilk cloth was to use a
"Potion of Treasure Finding" and go grind out mobs in the new Cataclysm zones.

This potion gives you a buff where you will have a small chance of looting a
"Tiny Treasure Chest", which can contain a bit of gold 1-4 usually, a chance of 4-11 Embersilk Cloths (usually at LEAST one bolt), and a lower chance of a handful of random volatile elements.

This sells for about 180-220 gold per potion, and the buff lasts for an hour. It is quite worth it, because if you find even ONE treasure chest with 11 pieces of cloth this is probably more than you will ever find just by grinding out the mobs (that may not be true but I am just really bitter about the drop rates if that is not already quite obvious).

But Where Do I Kill

Oh yes, another comment made was to recommend people to go to Deepholm, and grind the Stone Bats and (Something) Flayer mobs that run around the area. They are located WEST of the temple of earth, on the first ledge. This place is extra great for Demonology Warlocks because our hellfire ticks can pull the bats, the flayers and hell everything around us and burn them to the ground in seconds since both these mobs have really low health (5k for the bats, 10k for the flayers). I spent more time looting than actual killing and make sure your Felguard does not killsteal any of the bats as he can one shot them! They have a fast fast respawn rate, as they are quest mobs, and the flayers sometimes drop 1-2 pieces of embersilk cloth, and the bats will drop a "flesh" which is used 450+ cooking which actually sells for a lot on our server.

In the duration of one potion I usually find a few volatiles, not important, and if drop rates were loving me, about 250ish embersilk cloths, YES about forty to fifty bolts of cloth! Considering that one piece of cloth is selling for like 823432 gold on our server, as holds true with EVERYTHING Cataclysm related, the treasure finding potion is 200 gold well spent.

It also helps that my second profession is herbalism, and my Death Knight has maxed alchemy, though money is flowing in so fast I usually just buy the potions when I run out rather than actually logging off and logging back in and spend the time to actually click the "Make" button and send the potion via mail D:

Speaking of this gold rush has anyone noticed this as well? I bought the free well not free but the 4,500 gold "310% flying speed" skill a week ago but now I have more than I had to begin with already? All I did was sell some herbs??

Truny the Tailor




Thursday, January 6, 2011

Patience and Consistency

I was so tired yesterday whilst doing my one single Throne of Tides run on my Death Knight (I ninja'd an axe!) that I didn't even care to glimpse at the little recount box in the corner or my screen or even notice that the hunter had been afk for over HALF the instance without a pet summoned either!

I think they were pulling 2K dps and only 3k average AFTER the giant Kraken Wall Side Kill Big fight. I was too tired to care, but my inner warlock was saying "WHAT THE FCK IS WRONG WITH THAT IDIOT, IF YOU CAN'T EVEN DEVOTE 30 MIN TO AN INSTANCE WITHOUT HAVING TO WATCH A MOVIE ON THE SIDE GO DIE IN A FCKING FIRE??"

Yes, only healers pre-cata content are allowed to go AFK as is proven by my resto druid, disc priest, and also 46 resto shaman. Just press your healy button and go do whatever until the duration of it is reset.

GET YOUR ACT TOGETHER.. if you can't even prioritize two kinds of entertainment, a GAME or a MOVIE how would you act in real life situations? What if I needed a year to date capital summary of all the odd number branches in our eastern division, could you handle that? NOT good on your resume at ALL! Yes your potential employers are not only stalking you on Facebook but they are stalking you on WOW!

But, like I said at that moment I didn't really care as Klupty was doing most of the work and it was good practise for his Deathknighting.

Speaking of melee dps, I queued into Sunken Temple on my little Ret Pally and all these new abilities are so confusing? Or ok wait so what is going on, it seems like the crusader strike shares a cooldown with the holy-hits-many-things thing, and judgements stayed the same, ummm oh that red monkey seal that used to be Seal of Makes Your Attacks Hit More Targets seems to be a passive ability that just enhances your other seals right? But it felt more reassuring seeing that red monkey icon, now I'm not sure I think we are being ripped off. What else, oh holy points and that one templar's something that does like 1-4 damage at 1 point, 4-20 damage at 2 points and 700-1200 damage at 3 points...uhhh ok we get it fill up those holy points! Consecrate seems to rip out 25% of my mana pool and....but it didn't feel as KAPOWPOW as before but my pally still pulled 300 dps, only 2nd to the warrior tank so..uhhh it didn't feel like there was much impact more so like a button mash-a-thon. (I think my issue is that I want to push ALL THOSE SHINY BUTTONS) So yeah that was my resummarization of Retribution, maybe she'll just stick with tanking.

Wednesday, January 5, 2011

Truny has Chosen: The Frost DK

I have been logging in and out amongst my five or six potential toons to actually play to 85 and whose sole purpose is not for the profit or betterment of Truny the Warlock. My hunter is nice and all but I don't know.. he can wait and just sit around mining and skinning for now. Turny, how come not Turny my druid, he can get insta-tank-queues and semi-quick healing queues but NAH I get done in after so many dungeons (two), I'll still play him occasionally just not so frequent.

SO it's down to Klupty the DK. The main reason is: His 525 alchemy skill means I have a chance of finding the Sandstone Drake recipe via archaeologizing, which means I have to stop archaeologizing on Truny and focus my efforts on the alchemists. (Not that Truny's skill is any high probably around 180?)

What is so great about the Sandstone drake other than it looks pretty awesome? PENIS SIZE! I can finally join all the other people sitting in the Valley of Strength for no apparent reason showing off their LARGE THICK HARD d...rakes! Then everyone else just minding their own business would run by me and click on me and inspect this Dragonization and be like "OMG CRY QQ UR SO KEWWLL LOOL"

ACTUALLY... once I do manage to create a Vial I would most likely give it to my Warlock and ditch my DK for a bit while I go drop people out of mid-air. BWAHAHAHA! (I believe using a Potion to Deepholm should work mid-air right??)

The mats to make the vial of the sands or whatever the heck its called seem expensively viable, I mean as long as MOST of the mats are sold at some vendor and don't require RAID REP (I'm talking about YOU ICC EVERYTHING!), I think if Klupty ever finds the recipe he should be set. Just transmute pyrite, then pyrite into true gold, and the flasks he already has in his bag!

But How To Play?

Klupty had helped one of Truny's guildies with mats for the BC level enchanting rod using Primal Might and in turn asked for a port to Stonard which was meant to be a shortcut to discover the entrance to Blackrock Caverns. So yesterday, I queued Klupty into BRC and essentially every other drop was an upgrade. There was no sadness in these upgrades, I had never put much effort in gearing up Klupty so he was mainly in T8s with a few T9s, ICC untouched, so every other drop was just "NEED", "NEED", "NEED SORRY I'M NEW OBVIOUSLY BAHAHA".

I STILL find Frost DK'ing quite button spammy especially once you are done your disease setups and all these icy animations are flashing on the screen (I kept them turned on), such as when Obliterate/Frost Strike WILL crit, or when Howling Blast becomes free. Then apparently we have this new strike which refreshed our diseases? Do I use that? My ice disease always refreshes itself anyways? The last time I put any thought into optimizing my DKs "priorities" was that I had to use my blood runes to make some death rune which was essentially a free rune which meant I could Obliterate more which generated more runes which meant I could use Frost Strike or something like that? How does one play a DK without having to constantly stare at their action bar?

All this is happening in melee which means you have to keep one eye on the action bar and another on the actual battlefield, so you can imagine me sitting there with my head tilted to the side one eye squinting trying to wait for the boss' ability to interrupt it but if I'm looking ALL the way up at the boss' HP bar then I can't see my ability bar so I'm just auto-attacking for a few seconds and it's quite hectic!

Maybe I should go back, and actually READ what rune each ability uses and what refreshes what or what not GAAH! Or maybe not feel like I need to hit SOMETHING at every cooldown......hence the spamminess?

...or I had been thinking....SCREW the diseases, but that would be akin to not casting Immolate on at least SOMETHING ...hmmm.....

...anyways, Klupty will most likely be "levelling" via Archaeology. It seems that for each relic thinger that he finds he receives 0.06% exp which means to level to 82 would require about 150-200 relics? Unless it turns green and rewards less exp? Or unless whatever I don't care anymore.

Klupty the DK

Tuesday, January 4, 2011

Truny's Cataclysm Heroic Reports: 01/03/2011

When there's no one local to play with, the number 40 is our best friend, that is the time in minutes it takes for a DPS to queue into a heroic dungeon, and I also found that that was about the amount of time it takes for me to begin my AFK cycles. This means that I have to queue THEN go afk, or else I'd be stuck playing the game for an extra 40 minutes.

ANYWAYS, yesterday's hot topic was: Grim Batol!

This was one of them "In progress" dungeons, but I didn't care anything is fine after almost wanting to go afk after 40 minutes!

Everyone pops into the dungeon and:

Tank has left your group.

Yeah so completely expected I don't even...

We requeue and off we go, apparently the group prior had been wiping on the first boss, Mr Something Dragon Big Blitzes (yes that is his official name). We wiped once because something about adds and troggs and purple or something, but the next time we get him down. Always put down your summoning circle to insta-avoid the blitzes.

The second boss caused some issues, you know the Dragon Big Weapon Chooser Shield Behind Mace Kite Sword Go (Again, completely accurate name). We wiped a few times and the healer had to leave, and a random dps left. Then they were promptly replaced, we wiped a couple times but finished him off and the healer wand dropped and I rolled since no one else seemed to need it and the Spirit could be partially reforged away into another useful sexy stat.

Third boss, the Fire and Dragon Run Away boss only caused minor issues as someone accidentally forgot to run away from the adds, a dps dropped group and was replaced. We noted this was the 5th reincarnation of the group.

Then everything went smoothly up to the last boss, the Giant Bug Adds and Shadow Don't Stand Outside (Yes I name everything via mental notes to self), just minor fixable issues and we downed him and the end.

I do have a gripe about the adds on the last boss though, Warlocks are at a disadvantage because we either have to preemptively send our pet to where the adds are, or leave him preemptively passive to help burn them down since our cast times are SO long! Shadowbolt takes 2.2 seconds to cast, it takes the mob 2.0 seconds to walk to the eggs so I would like to propose a change.

Shadowbolt: Deals 12,230-13,293 shadow damage. Cast time: Instant. Don't worry about it, it shares the same concept with Fel Fire, we need something to cast while on the move, or to be useful and kill wipe-invoking adds faster.

Until next time! (I'll probably have time to queue tomorrow or Sunday we'll see!)

Truny the Reincarnated