I haven't been on WoW other than doing a brewfest dungeon for a mount I realized I already had? Still logging in every two weeks for my free ilvl 700 piece, then switfly logging out.
Thinking back to even Mists I had asked myself: "What would it EVEN take for me to quit? There's so much to do and progress in, and our guild was a thriving hub of activity and excitement".
The answer is: WoW is the WoW killer. Never before have I not even WANTED to log in but not even CARE to log in for weeks at a time. This usually happens for me during the extreme content droughts at the VERY end of an expansion. WoD had this feeling a few weeks after hitting 100 and realizing that other than actually raiding there was very little I could do to prepare for raids.
Instead, I have been putzing (this is totally a word no?) about in FF14. Our free company (guild) managed to sweep up a small house in Gridania by the waterfall and I am now in charge of the garden, trying to cross breed rare herbs and minions (such as the Garlic Jester).
I haven't been doing much in FF either to be honest. I do not run dungeons much other than out of necessity or to help out a guildie, but I HAVE been keeping very busy levelling up my profession classes.
By default I chose to play as a Black Mage, but I haven't touched my "PVE" class in weeks. I have been playing as my gatherer and crafter: Botanist & Culinarian. Otherwise known as "Disciples of the Land/Hand".
You see there are 'daily' missions where you create or gather things from your different professions and they give you massive amounts of exp, double if you turn in high quality items. You are also able to make decent but not mind-blowing money on all the peripheral items you gather on the way.
No there are no free gil handout missions like in WoW.
I am still far from end-game of any sorts but am enjoying flying around doing my gathering, seeing the rare proc material nodes, ephemeral nodes, seeing my gear and skills slowly improve. Good times.
Truny the Botanist
Wednesday, September 30, 2015
Friday, September 11, 2015
"I Started in Warlords"
Let's look to the future. Just like how I am seeing the youth of today as my employees of tomorrow I must start adapting business processes to eventually be a "fit" for them while transitioning everyone on board for a smooth ride as well.
Obviously Blizzard did not have this vision with WoD, but what will be of the players who started their WoW adventure in WoD?
Will they be jaded Vanilla elitists?
Semi jaded BC elitists?
Entitled Wrath Babies? (That's me)
Immature Pandarian Panda Children?
??? Warlordians?
*Yes I skipped Cataclysm cause let's be honest we all wish that didn't exist right? Or at least Blizzard does.
I actually have very little idea/discussion of this.
1. They'd expect beautiful art.
2. They'd expect amazing cut-scenes at the end of all zones to tie everything together.
3. They'd expect beautiful and intricate dungeons.
4. I THINK they would be slightly confused as to why their professions disappear at level 90. Unless they PAY to start at 90...
5. They would have five expansions worth of content fresh in their heads.
But so do we all.
Truny the WTF
Obviously Blizzard did not have this vision with WoD, but what will be of the players who started their WoW adventure in WoD?
Will they be jaded Vanilla elitists?
Semi jaded BC elitists?
Entitled Wrath Babies? (That's me)
Immature Pandarian Panda Children?
??? Warlordians?
*Yes I skipped Cataclysm cause let's be honest we all wish that didn't exist right? Or at least Blizzard does.
I actually have very little idea/discussion of this.
1. They'd expect beautiful art.
2. They'd expect amazing cut-scenes at the end of all zones to tie everything together.
3. They'd expect beautiful and intricate dungeons.
4. I THINK they would be slightly confused as to why their professions disappear at level 90. Unless they PAY to start at 90...
5. They would have five expansions worth of content fresh in their heads.
But so do we all.
Truny the WTF
Thursday, September 3, 2015
Forced: Flying
I saw an interesting comment the other day that was along the lines of:
"Blizzard is forcing me to do content that I do not enjoy in order to fly".
Uhh. Ok wait let's look at the Pathfinder achievement required for flight:
Explore Draenor: Run around and explore all areas. Ok so you don't like exploring.
Securing Draenor: Doing the major apexis quests. If you didn't care for the original quest or used these quests to obtain your first 4,000...I could give you this. Almost.
Tanaan Diplomat: Pretty much means play 6.2.
Loremaster of Draenor: Most people would have 3-4 zones completed at max level. Play through the story. Oh you don't enjoy story, or questing.
Master Treasure Hunter: I guess the rewards are boring and you don't have natural curiosity to click on an interesting purple box.
Now I get that we used to just be able to buy flying and be done with it, but no one is "forcing" you to essentially "play the game". If you don't enjoy the game you won't enjoy flying? Am I missing something here?
Truny the Confused and Forced
"Blizzard is forcing me to do content that I do not enjoy in order to fly".
Uhh. Ok wait let's look at the Pathfinder achievement required for flight:
Explore Draenor: Run around and explore all areas. Ok so you don't like exploring.
Securing Draenor: Doing the major apexis quests. If you didn't care for the original quest or used these quests to obtain your first 4,000...I could give you this. Almost.
Tanaan Diplomat: Pretty much means play 6.2.
Loremaster of Draenor: Most people would have 3-4 zones completed at max level. Play through the story. Oh you don't enjoy story, or questing.
Master Treasure Hunter: I guess the rewards are boring and you don't have natural curiosity to click on an interesting purple box.
Now I get that we used to just be able to buy flying and be done with it, but no one is "forcing" you to essentially "play the game". If you don't enjoy the game you won't enjoy flying? Am I missing something here?
Truny the Confused and Forced
Friday, August 21, 2015
FF14 vs WoW: How Dare They!
In the current lull of WoW I have moved over to FF14 (Famfrit). Other than raiding I have "nothing" to do. DONT tell me to go farm mounts or pets, I already got my 250 mount achieve and have all the pets that I have already wanted so there can be no more joy that can be wrangled until the 300 mount achieve is active.
I've been playing my Black Mage in FFXIV (BLM) on and off for a LONG time since when WoW is good, its really good and takes precedence. But as of late I have progressed a lot on my BLM and I'm looking forward to completing all of the 2.0+ content patches to be able to start in Heavensward (HW).
So in my push to finish off the main story quests (MSQ) that drive the game from level 1-60, I thought I would have been in HW content last week, but there's just so much "other" stuff to do that I actually want to progress in that I sometimes end up doing those instead of just power questing through the main story.
I understand that I am in two completely different places currently:
WoW: Full end game, have all classes and professions and have collected everything in game. It is difficult to appease a player like me with fun filled activities. I get it.
FF14: At level 50 but STILL working towards the story, no maxed professions, 1 high level class, all other classes open for trial.
However, with my current time in FFXIV I have encountered some serious issues and I am personally offended by FF14 for doing the following:
1. How dare they have an MSQ that FORCES me to do content. Why are they TELLING me what's going on in each zone and trying to connect me to characters? And how dare they give me something to look forward to as I progress through the game! Ugh.
2. How dare they put professions as individual jobs. You have to change gear to swap to say Botanist, Goldsmith, Miner, etc, and how dare they have such an intricate crafting system where the professions are intertwined, requiring materials from other classes. And how DARE they have daily supply/provisioning missions FORCING me to either craft or gather certain items from all the professions I've learned, and FORCING me to get HQ items for double the exp and company seals. I actually had to GO OUT into the world and gather. What is this a play on immersion in an MMORPG? Oh wait...
Also how dare they make professions so lucrative for earning gil, FORCING me to play a profession. Why not just hand out gil via our retainers everyday.
3. Also, how dare they have retainers. Two to be precise. They act as our personal storage, AH sellers, and also have their own class and personality and can be sent on "Ventures" using "venture" coins which you earn through doing leves or trading them via company seals. How DARE they force me to do leves and farm seals to get ventures! You can choose what type of venture based on retainer class and they come back with random FUN treasures. How dare they be fun!
4. How dare they have scenarios that aim to teach the playerbase how to play and to deal with mechanics at an EARLY LEVEL. This allows low level noobs to understand the game and prevents me from judging them. These are scenarios that teach how to handle adds, staying out of bad, handling certain color adds, avoid boss thresholds/spells. Why are you so useful? Just make a proving grounds where someone ALREADY needs to be good to pass it. Pah. And then only gate content that doesn't even require proving grounds.
5. How dare they make old content relevant! At high level, there are a variety of dungeon roulettes that queue you into old dungeons/trials/leves and reward you with current tier equivalent of valor points. Also how DARE they have a reward token to reward players for doing content. Just make all loot RNG. There are old level 50 world "hunts" that also reward current level 60 prizes that FORCE people to do old content. Ridiculous!
6. How dare they make Black Mage feel like such a nuke compared to others, and it is very easily distinguishable. They should balance all classes ASAP!
Have you tried out FF? What else do you think should offend me?
Kwuppy Turby the Offended
I've been playing my Black Mage in FFXIV (BLM) on and off for a LONG time since when WoW is good, its really good and takes precedence. But as of late I have progressed a lot on my BLM and I'm looking forward to completing all of the 2.0+ content patches to be able to start in Heavensward (HW).
So in my push to finish off the main story quests (MSQ) that drive the game from level 1-60, I thought I would have been in HW content last week, but there's just so much "other" stuff to do that I actually want to progress in that I sometimes end up doing those instead of just power questing through the main story.
I understand that I am in two completely different places currently:
WoW: Full end game, have all classes and professions and have collected everything in game. It is difficult to appease a player like me with fun filled activities. I get it.
FF14: At level 50 but STILL working towards the story, no maxed professions, 1 high level class, all other classes open for trial.
However, with my current time in FFXIV I have encountered some serious issues and I am personally offended by FF14 for doing the following:
1. How dare they have an MSQ that FORCES me to do content. Why are they TELLING me what's going on in each zone and trying to connect me to characters? And how dare they give me something to look forward to as I progress through the game! Ugh.
2. How dare they put professions as individual jobs. You have to change gear to swap to say Botanist, Goldsmith, Miner, etc, and how dare they have such an intricate crafting system where the professions are intertwined, requiring materials from other classes. And how DARE they have daily supply/provisioning missions FORCING me to either craft or gather certain items from all the professions I've learned, and FORCING me to get HQ items for double the exp and company seals. I actually had to GO OUT into the world and gather. What is this a play on immersion in an MMORPG? Oh wait...
Also how dare they make professions so lucrative for earning gil, FORCING me to play a profession. Why not just hand out gil via our retainers everyday.
3. Also, how dare they have retainers. Two to be precise. They act as our personal storage, AH sellers, and also have their own class and personality and can be sent on "Ventures" using "venture" coins which you earn through doing leves or trading them via company seals. How DARE they force me to do leves and farm seals to get ventures! You can choose what type of venture based on retainer class and they come back with random FUN treasures. How dare they be fun!
4. How dare they have scenarios that aim to teach the playerbase how to play and to deal with mechanics at an EARLY LEVEL. This allows low level noobs to understand the game and prevents me from judging them. These are scenarios that teach how to handle adds, staying out of bad, handling certain color adds, avoid boss thresholds/spells. Why are you so useful? Just make a proving grounds where someone ALREADY needs to be good to pass it. Pah. And then only gate content that doesn't even require proving grounds.
5. How dare they make old content relevant! At high level, there are a variety of dungeon roulettes that queue you into old dungeons/trials/leves and reward you with current tier equivalent of valor points. Also how DARE they have a reward token to reward players for doing content. Just make all loot RNG. There are old level 50 world "hunts" that also reward current level 60 prizes that FORCE people to do old content. Ridiculous!
6. How dare they make Black Mage feel like such a nuke compared to others, and it is very easily distinguishable. They should balance all classes ASAP!
Have you tried out FF? What else do you think should offend me?
Kwuppy Turby the Offended
Labels:
FF14 vs WoW,
How Dare FFXIV
Wednesday, August 12, 2015
You Don't Matter in WoW If..
Trend Report
According to the extremely extreme elitists, you don't matter in WoW if:
1. You didn't start in vanilla, preferably beta.
2. You didn't personally open the gates of AQ.
3. You're not in the world first guild. Close seconds do not count.
4. You liked any aspect of MoP (Gross, Pandas = Automatic Bad Game)
5. You aren't in the top 10 arena teams.
End.
Truny the WTF
According to the extremely extreme elitists, you don't matter in WoW if:
1. You didn't start in vanilla, preferably beta.
2. You didn't personally open the gates of AQ.
3. You're not in the world first guild. Close seconds do not count.
4. You liked any aspect of MoP (Gross, Pandas = Automatic Bad Game)
5. You aren't in the top 10 arena teams.
End.
Truny the WTF
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