On Tuesday I had finally decided to drop my Death Knight's mining for Alchemy since Turby is already a maxed miner and I had an entire tab of herbs just waiting to be mixed into delicious chemicals.
I was switching back and forth between toons looking through their old bank bags and saw someone soliciting for some DPS in ICC 25.
"Ugh fine I'll join" I thought. I didn't have the "achievement" for 25 persons yet but I did have the 10 persons and the fights are essentially the same for the first wing anyways.
Method of recruitment: "What's your GS?". I replied with my score, they seemed happy with it.
I logged into Truny the Warlock and the group was already at Marrowgar yay no trash!
I have a habit of setting the tank as my focus just from being a healer (and the healer when I'm tanking) and as we pulled I saw the tank's HP drop all the way to 15% then back up.
PHEW. A few more seconds in, the boss' target switched "SMASH", that person died. I wonder who it was. Oh well.
Marrowgar does his bone storm and we all run around and dodge fire and what not and we all coalesce back to the same spot inside his hit box. BAM someone else dies. BAM the tank dies. I have a feeling we don't have an offtank?
The raid was called after that so I guess I had joined at the end of a long run on Marrowgar. Whatever, back to levelling Alchemy. (Which is now at 285, outlands level, at least I can fly around and gather herbs for my poor DK now)
Good PUG. Yesterday the same thing happened more or less, was gathering a bit higher level herbs and had hearthed back to mail them to Klupty when I saw another advertisement for Damages in ICC 25. This time I looked up the person asking first and yes they did have some clears.
We rocked our way to Marrowgar and this time the tank didn't die and we actually cleared all the way to Saurfang (pics or it didn't happen, I'll post them later).
Nothing THAT significant for those who have done this a billion times, and the first six or seven bosses in the raid are pretty simple anyways. Heck Lootship isn't even a boss you just...attack some boat and some people on a boat!
The Thing I Found Funny was that we cleared the first wing in entire silence. It was like running a random heroic. Creepy no? No one said anything, or typed anything except for clicking "yes" to ready checks. Since when did end-game content become walks in the park? I guess when everyone is sexy beautifu land confident, I mean competent things just happen. A lot of fellow raiders had commented "wow what a good pug".
Truny didn't find any sexy smexy upgrades though since as her mantra stands:
"If someone else needs the same item as Truny does, there is no way in hell she will ever win a roll against them. Ever"
That's my gripe with 25's, even MORE people to roll higher than my Truny Rolls: 2 (1-100)
That's ok. One more upgrade just means one less reason to play =(
Truny the Warlock
Showing posts with label Pugs. Show all posts
Showing posts with label Pugs. Show all posts
Thursday, April 22, 2010
Tuesday, November 10, 2009
Fail Pally
I got home real late last night but decided that there was still time to run the daily on my Druid as being a healer/tank makes finding groups VERY easy.
Luckily, both of the Emblem-Rain dailies was Heroic Culling of Stratholme yay I love that instance save for the drama and insanely long dialogue!
As no one needed a healer I started up my own group and off we went!
Our group consisted of a Warrior Tank, who I reassured that even though I was healing while equipping my skinning knife, that I would skin our foes alive!
Two mages and a paladin.
Our Mr. Paladin was concerned if we would make the timed-run requirement and I said "DPS Hard?"
Come on, nowadays most people make it to the bonus boss with about 4 minutes left. (Though the fastest run I've seen was with 8 minutes left, jeez these new tier items make for some crazy AOE damage)
He then said "I don't know..we have two mages...."
Meaning what? Mages have bad DPS? I dont' think so. Meaning what? That his super awesome DPS was too good for mages?
It wasn't until about Wave 4 that I realized on my trusty little recount meter that the results thus far looked like this:
Warrior 1500
Mage 1600
Mage 1800
Paladin 700
Turny 60 (With a skinning knife! I RULE! AND Keeping you all alive! *Cough*)
What the-....I do what I do best and that is click into our Mr. Paladin's damage details.
I saw lots of exorcism, some righteous something, lots of consecrate (almost all consecrate)...err where was melee?
Oh there it is...9th most damaging factor was melee...and...they were hitting for 200?
Err..
Inspect.
He had on an ilvl 245 Breastplate, ilvl 245 Wrist, some H TOC gear, and an ilvl200 weapon.
That should warrant enough numbers to pull off 2400 dps. I know.
"I don't think we're making the timer" he says. No shit look at what you're (not) doing?
I observed him for the next pull and I saw some movement and ...having no knowledge of how Pally dps works I reset my recount and tried again.
Nope, still 700 dps.
Weird!
It wasn't until after the Spinny Boss in the Room that the tank said "stop sucking and going afk, I am not carrying someone through this" that was when I went "ahhh afking". I have seen this before back in the levelling days an overgeared Rogue joined us for Maraudon and was just autoattacking while afk for each pull......ugh.
We all stayed quiet and missed the last boss by a couple minutes no thanks to you know who because even if everyone averages just over 1400 to 1500 dps, we usually make the boss, that's how it is.
700? No, that is for Outlands.
Afterwards he seemed to have woken up and did contribute 1800 dps for Mal'ganis which is I guess okay right?
Maybe he was working up his weapon skill too who knows.
Or I hate to think this: Ebay?
Luckily, both of the Emblem-Rain dailies was Heroic Culling of Stratholme yay I love that instance save for the drama and insanely long dialogue!
As no one needed a healer I started up my own group and off we went!
Our group consisted of a Warrior Tank, who I reassured that even though I was healing while equipping my skinning knife, that I would skin our foes alive!
Two mages and a paladin.
Our Mr. Paladin was concerned if we would make the timed-run requirement and I said "DPS Hard?"
Come on, nowadays most people make it to the bonus boss with about 4 minutes left. (Though the fastest run I've seen was with 8 minutes left, jeez these new tier items make for some crazy AOE damage)
He then said "I don't know..we have two mages...."
Meaning what? Mages have bad DPS? I dont' think so. Meaning what? That his super awesome DPS was too good for mages?
It wasn't until about Wave 4 that I realized on my trusty little recount meter that the results thus far looked like this:
Warrior 1500
Mage 1600
Mage 1800
Paladin 700
Turny 60 (With a skinning knife! I RULE! AND Keeping you all alive! *Cough*)
What the-....I do what I do best and that is click into our Mr. Paladin's damage details.
I saw lots of exorcism, some righteous something, lots of consecrate (almost all consecrate)...err where was melee?
Oh there it is...9th most damaging factor was melee...and...they were hitting for 200?
Err..
Inspect.
He had on an ilvl 245 Breastplate, ilvl 245 Wrist, some H TOC gear, and an ilvl200 weapon.
That should warrant enough numbers to pull off 2400 dps. I know.
"I don't think we're making the timer" he says. No shit look at what you're (not) doing?
I observed him for the next pull and I saw some movement and ...having no knowledge of how Pally dps works I reset my recount and tried again.
Nope, still 700 dps.
Weird!
It wasn't until after the Spinny Boss in the Room that the tank said "stop sucking and going afk, I am not carrying someone through this" that was when I went "ahhh afking". I have seen this before back in the levelling days an overgeared Rogue joined us for Maraudon and was just autoattacking while afk for each pull......ugh.
We all stayed quiet and missed the last boss by a couple minutes no thanks to you know who because even if everyone averages just over 1400 to 1500 dps, we usually make the boss, that's how it is.
700? No, that is for Outlands.
Afterwards he seemed to have woken up and did contribute 1800 dps for Mal'ganis which is I guess okay right?
Maybe he was working up his weapon skill too who knows.
Or I hate to think this: Ebay?
Vault of Archavon Competency
VoA 25, free loot rain. I always get pugged to run this as I have mentioned before the only members of my guild are my friend and my own's alts.
ANYWAYS. I ran this a total of three times this weekend.
Run 1: Turny the Healer. This run went smoothly, everyone stayed out of fire for Koralon and I received a pair of godly boots. Yes.
Emalon was trouble. People began leaving when a premature pull of one of the exploding adds in front of his hallway killed everyone.
Whatever. We kill Archavon with our eyes closed.
Overall: People, don't leave so fast a-holes!
Run 2: Truny the DPS Warlock. This run was INSANELY competent. I did not stop to check if I was part of a guild run or anything but Koralon went down INSANELY fast with no one dying. Emalon went down INSANELY fast (adds were dead by the time FOUR stacks of explode were going on), everyone spaced out and switched to kill the add, and Archavon died in probably 30 seconds and that was the super quick 10-minute Vault of Archavon. Oh and by the way not ONE piece of fire spawned under my feet for the entire Koralon run WEWTS.
Overall: Insanely Competent HOLY CRAP
Run 3: Turby the DPS Hunter. I don't really run with Turby anymore but the potential for hunter damage is too good to pass up and he's my very first toon and all so yeah...
Koralon was one shotted but it was kind of iffy, our tank had died when Koralon was at about 100k and Koralon was running amock the people taking them all down and I thought "no, we are too close", so as he approaches me I feign death and as he leaves shoot him with a kill shot to help take down his HP a bit more (that thing crits like a warlock) and he goes down. No loot but who cares, got the achievement after all this time neglecting me hunters.
Emalon was fail. We seemed to have an excessive amount of melee dps and said melee were dying to lightning nova and chain lightning or what-not and from my general experience with how fast the exploding adds would die in comparising to how much their exploding buff would stack, we would always barely make it for each time Emalon charges his minion. If we lost any more people, we'd die. And die we did.
We tried again and this time...Emalon enraged at 500k HP and killed everyone.
Come on, where's the DPS? You know there IS a minimum amount required to kill him? And come on, who nowadays can NOT do over 3k (while on the premise that you felt you could perform well enough to JOIN a VOA group). Come on!
It's ok, got the Triumph badge and achievement and all was good.
But come on Emalon's SOO last tier!
BYE!
Koralon
ANYWAYS. I ran this a total of three times this weekend.
Run 1: Turny the Healer. This run went smoothly, everyone stayed out of fire for Koralon and I received a pair of godly boots. Yes.
Emalon was trouble. People began leaving when a premature pull of one of the exploding adds in front of his hallway killed everyone.
Whatever. We kill Archavon with our eyes closed.
Overall: People, don't leave so fast a-holes!
Run 2: Truny the DPS Warlock. This run was INSANELY competent. I did not stop to check if I was part of a guild run or anything but Koralon went down INSANELY fast with no one dying. Emalon went down INSANELY fast (adds were dead by the time FOUR stacks of explode were going on), everyone spaced out and switched to kill the add, and Archavon died in probably 30 seconds and that was the super quick 10-minute Vault of Archavon. Oh and by the way not ONE piece of fire spawned under my feet for the entire Koralon run WEWTS.
Overall: Insanely Competent HOLY CRAP
Run 3: Turby the DPS Hunter. I don't really run with Turby anymore but the potential for hunter damage is too good to pass up and he's my very first toon and all so yeah...
Koralon was one shotted but it was kind of iffy, our tank had died when Koralon was at about 100k and Koralon was running amock the people taking them all down and I thought "no, we are too close", so as he approaches me I feign death and as he leaves shoot him with a kill shot to help take down his HP a bit more (that thing crits like a warlock) and he goes down. No loot but who cares, got the achievement after all this time neglecting me hunters.
Emalon was fail. We seemed to have an excessive amount of melee dps and said melee were dying to lightning nova and chain lightning or what-not and from my general experience with how fast the exploding adds would die in comparising to how much their exploding buff would stack, we would always barely make it for each time Emalon charges his minion. If we lost any more people, we'd die. And die we did.
We tried again and this time...Emalon enraged at 500k HP and killed everyone.
Come on, where's the DPS? You know there IS a minimum amount required to kill him? And come on, who nowadays can NOT do over 3k (while on the premise that you felt you could perform well enough to JOIN a VOA group). Come on!
It's ok, got the Triumph badge and achievement and all was good.
But come on Emalon's SOO last tier!
BYE!
Koralon
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Vault of Archavon
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