The restoration set grants us the following bonuses:
2 Piece: Increases the critical strike chance of Nourish by 5%.
5% is 5%, it is nice to have an increase in ANYTHING but I do not use any of my heals in hopes of them critting. I use Nourish where I know the person is out of consistent damage and may need padding hence Nourish does the trick quickly.
If they do get supplemental damage and may continue to do so then Regrowth is my choice there. (DUHH)
4 Piece: Rejuvenation has a chance for its healing to be critical strikes.
Seriously? In terms of consistent healing I actually do not rely on Rejuvenation regardless of how hard each tick hits, to be padding damage. It acts as a fine soaker, but we have Lifebloom. Lifebloom ticks every second and you can control how much extra padding you need between Rejuvenation ticks. Sure lifebloom is costly but when do we EVER run out of Mana? The only time my mana ran low was when the entire raid seemed to be taking damage and I was throwing Lifebloom on EVERYONE. There is also Wild Growth which by itself is pretty useful and of course if another person is taking damage, the more the better!
Anyways, the critical strike chance of Rejuvenation will come useful to mitigate a LITTLE BIT of health that Swiftmend may not completely cover. Usually it is at this point where Swiftmend is needed that you appreciate the strength of Rejuv, and if it were to crit here then it is quite useful. You know those times where a swiftmend gets absorbed and you resort to Nourish/Regrowth. You know?
However, I find (anything) over-times that can CRIT to be incredibly awesome such as when I found out that my kitty bleeds could crit, it felt nice just to have numbers jumping out at you for no goddamn reason so free big green numbers jumping out at you is for me fairly appealing.
As of now I am half-a-week to a week shy of Trimph emblems to acquire three additional T9 pieces. I have one set-piece equipped and have enough emblems to buy three more but don't feel the need for SO MUCH UPGRADING so I am trying to save until I get the entire set bonus.
If only our faster ticking HoTs such as Lifebloom or Wildgrowth could crit...THEN...../drool
Turny the Restless Tree
Showing posts with label T9 Set. Show all posts
Showing posts with label T9 Set. Show all posts
Friday, November 13, 2009
Tuesday, September 15, 2009
Warlock T9 Set - Truny's Comments
Ok let's take a look at the Warlock T9 Set Bonuses
Since about 2,000 of my blog views lately have been from the images of my randomly random rant about how bad the T9 LOOKS and provides nothing really constructive, I shall attempt to be well..constructive!
For full details of the stats that this set provides, please check out wowhead, for full stats.
The first thing we notice is that this set only provides 64 Haste, which comes from the Pants. As a Demonology Warlock, for our personal DPS, haste is preferred so this set is kind of "meh". Even having played Destruction for most of the T9 era, I found to be quite lacking in haste, and my nukes felt sluggish.
Let's take a look at the Tier Bonuses.
2 Piece: Increases your pet's critical strike chance with all its attacks by 10%.
As demonology, this is nice because our Felguard can crit for upwards of 2k however this does nothing for our personal dps (duh!)
For destruction, any increase to the Imp's crit increases the chance that you will get the Empowered Imp buff which makes your next spell a guaranteed crit.
4 Piece: Increases the damage done by your Immolate, Corruption, and Unstable Affliction spells by 10%.
This bonus is nice because it applies to two of our base Damage over Time spells:
Corruption is our bread and butter opener, we need it to proc our nice Molten Core bonuses so a 10% increase in damage is very nice. Also, Immolate is used in case our Incinerates get Molten Cored.
In conclusion: Not enough haste. But that's just me.
Truny the Warlock
Since about 2,000 of my blog views lately have been from the images of my randomly random rant about how bad the T9 LOOKS and provides nothing really constructive, I shall attempt to be well..constructive!
For full details of the stats that this set provides, please check out wowhead, for full stats.
The first thing we notice is that this set only provides 64 Haste, which comes from the Pants. As a Demonology Warlock, for our personal DPS, haste is preferred so this set is kind of "meh". Even having played Destruction for most of the T9 era, I found to be quite lacking in haste, and my nukes felt sluggish.
Let's take a look at the Tier Bonuses.
2 Piece: Increases your pet's critical strike chance with all its attacks by 10%.
As demonology, this is nice because our Felguard can crit for upwards of 2k however this does nothing for our personal dps (duh!)
For destruction, any increase to the Imp's crit increases the chance that you will get the Empowered Imp buff which makes your next spell a guaranteed crit.
4 Piece: Increases the damage done by your Immolate, Corruption, and Unstable Affliction spells by 10%.
This bonus is nice because it applies to two of our base Damage over Time spells:
Corruption is our bread and butter opener, we need it to proc our nice Molten Core bonuses so a 10% increase in damage is very nice. Also, Immolate is used in case our Incinerates get Molten Cored.
In conclusion: Not enough haste. But that's just me.
Truny the Warlock
Labels:
T9 Set,
Warlock T9,
WoW T9
Wednesday, September 2, 2009
WoW T9 Gear Set - A Review and Comments
To the left, we have a picture of the Warlock's T9 set-Horde side.Take a look at it, carefully. Yeah, I bet you are loving the iron mask, and the steel shoulder plates! It looks like the bracers and chest-guard are reinforced with boiled leather as well.
I am excited, does this mean Warlocks finally get to wear Plate??? How would you make cloth stand up like that I wonder?
Now let's take a look at all the T9 sets:
Very interesting. If you can not see, starting from the top row left to right. Warrior, Paladin, DK, Rogue, Druid, Priest, mage, Warlock, Shaman, Hunter.Notice how all the plate is the same model, all the leather is the same model, and same with the cloth and mail?
How creative! At least they did not use all browns!
I mean, the design IS pretty bad-ass but when you look at all of them, they all have the same theme: large-ish spaulders with a bad-ass type of helm!
Now I had seen these pics a while back and something had bugged me ever since and I just realized what it was.
ALL THESE PICES CAN REPLACE ONE ANOTHER.
Don't they all look like they could be plate? Every single item maybe other than the cloth robes could be used interchangeably! (Practically speaking what defense would a pair of CLOTH spaulders bring huh?)
NOW FOR THE ALLIANCE
WHAT HAPPENED??The plate reminds me of the feeling I get when I walk by the Old Navy and wonder to myself "what the hell do they sell in there?" And what's with the three spot lights, god they are so bright!
The Rogue and Druid are OK save for the Bird-Beak noses. If I was a member of the Scourge I would be on the floor laughing if someone dressed as an oversized chicken were to attack me, no matter how savagely.
Clothies. Oh. My. God. I am so sorry. I do not know why but just seeing the cloth sets make me want to apologize for something. They look like over-wrapped, immobilized Easter Egg Statues!? Again if I were the Scourge and a Human Warlock were to start attacking me I think I would die from going *squints* "What the f- is that? Hey Joe-zombie come over...come see this holy crap hahahahaha!!"
The Mail wearers. These sets are actually made of wood. They look like extremely dated, poorly painted old furniture that no one wanted and ended up in some pawn shop only to be discovered fifty years later.
I am so sorry!
Turby and Truny and Turny who are HORDE!
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