I was reading around on the Restoration Druid T10 set bonuses because it is most likely my Healer will have his gear maxed before everyone else just due to how useful he is and I read:
(2) Set: The healing granted by your Wild Growth spell reduces 30% less over time.
At first that made completely no sense to me. It Reduces 30% what? It reduces what less? It reduces less Over Time? What's Over Time? We work over time and get paid, but we get paid MORE. Then I realized I was reading it completely wrong. It should be "The rate at which the ticks of your Wild Growth spell decrease per tick is reduced by 30%."
OHH. So each tick does more now. Jeez I thought I was going crazy. That's really nice since I like to throw it out there when I see a group of casters without full HP.
(4) Set: Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
YES, even though I did not get my wish for my Warlocks Conflagrate to jump to mobs, but having Rejuvenation jump can help prepare for a swiftmend or someone that I don't have to cast Rejuv on anyways. But then again at a 2% chance what is the chance it would jump to someone who I wouldn't have already pre-casted Rejuvenation on?
However, the Set Bonuses SHOULD be:
(2) Set: The healing done by your wild growth is increased by 300% and its duration is increased by 300% and now targets all raid members. The period healing done by the druid has a 25% to be a critical strike for 150% of amount healed.
(4) Set: Your Rejuvenation spell now hits Six targets, your Lifebloom spell now hits 3 targets and the spellpower portion of its bloom has been increased 600%, your Nourish spell now hits 5 targets and casts a free Regrowth along with it. The duration and healing amount of Regrowth is now increased by 200%. Each time your Lifebloom blooms it has a 20% chance to cast a Lifebloom on another target. Swiftmend will now activate on nine targets and will heal the nine targets with either the shortest amount of time on their hots or with the lowest % of their total HP. The cooldown of Swiftmend has been reduced by 8 seconds. Your Tranquility is a permanent aura that heals the entire raid for 50% of your spellpower, ticks every 5 seconds. The cast time and mana cost of your healing touch is reduced by 95%. Your heals have a chance to shield their target with the Grace of the Earthmother for 30% of the amount healed (at each tick) and has a chance to leave a heal over time for 30% of the amount healed. For each point of HP that you heal, you also deal 125% damage to the recipient of your heal's damage.
There, now I balanced the game out.
Turny the Restless Tree
Showing posts with label T10. Show all posts
Showing posts with label T10. Show all posts
Wednesday, December 9, 2009
Friday, November 6, 2009
T10 Gear Preview/Review
I see that all but the Shaman T10 gear has been released on the blizzard site for us all to ..witness. Here are my thoughts on each of the sets (giggles).
Death Knight: Uhh, have we not seen that before? Spiky helms? Well, it does deviate from T9 and it is pure Death Knightish so...good enough.
Druid: Oh my god. The natural look is nice but uhh, the helmet is umm...antlers of thorns! I see that Druids are really meant to be Game Animals (more on this when I get home to post the next post about Turny), but I am excited to get this ridiculous helmet as it will keep me entertained for probably two weeks! I still prefer it more to the T8 Priestess of the Moon crap.
Hunter: Ok I am sorry but Hunters from what I know wear mail. That is not mail that is wood and leather once again. And what's with the hooves? The helmet may look pretty kick-ass on my Troll...as I always grab the new helms for my toons whenever possible. (The human looks lame)
Mage: Whoa someone took a dip in nuclear waste no?? Nothing really special save for the radioactive gems.
Paladin: Everything seems cool here, befitting of the upcoming Cataclysm with the hint of brimstone but I guess they ran out of PLATE armor and Paladins now have to wear ROBES. OR that is actually a PLATE robe and we are all just waaaayyy behind on armor technology. *Cough*
Priest: What the hell this looks like gear you get at level 20? Done.
Rogue: Biohazard is the word that comes to mind for no reason at all. See for T9 we get free eyes, now for T10 those eyes converge to become one powerful roguey-cyclops eye because depth perception is for noobs! Nice spaulders though.
Shaman: ??. Of course, Shamans ALWAYS get the coolest gear, I remember levelling up and always seeing someone in super ornate gear and knew right away :Shaman. I bet the Shaman gear is made out of pure lightning, it summons bolts of lightning to smite your enemies. The helmet is a swirl of lava and nether essence putting even Warlock gears to shame. The spaulders, oh the spaulders are THIRTY FEET high totem poles with Thrall's face etched onto each section and they rally your party members with the power of the horde every 15 seconds.
Warlock: This set reminds me of an evil Jack-O-Lantern turned alive. Looks more like a Hallowe'en costume I think. It is pretty malicious hwoever. I think everything should be in a beautiful swathe of perpetual flame, though the helmet would look better on my Undead Female rather than this lame Human (yes you can tell)
Warrior: Nice and runic and earthy. The bullhorns for their charging or whatever it is they do in melee fits perfect. Though I just deleted my warrior yesterday to remake a priest (again)...we shall see! (How was that relevant?)
In conclusion, nothing mindblowing but I can just imagine the 200 SP helmets already *drool*
Turny/Truny/Turby/Klupty
Death Knight: Uhh, have we not seen that before? Spiky helms? Well, it does deviate from T9 and it is pure Death Knightish so...good enough.
Druid: Oh my god. The natural look is nice but uhh, the helmet is umm...antlers of thorns! I see that Druids are really meant to be Game Animals (more on this when I get home to post the next post about Turny), but I am excited to get this ridiculous helmet as it will keep me entertained for probably two weeks! I still prefer it more to the T8 Priestess of the Moon crap.
Hunter: Ok I am sorry but Hunters from what I know wear mail. That is not mail that is wood and leather once again. And what's with the hooves? The helmet may look pretty kick-ass on my Troll...as I always grab the new helms for my toons whenever possible. (The human looks lame)
Mage: Whoa someone took a dip in nuclear waste no?? Nothing really special save for the radioactive gems.
Paladin: Everything seems cool here, befitting of the upcoming Cataclysm with the hint of brimstone but I guess they ran out of PLATE armor and Paladins now have to wear ROBES. OR that is actually a PLATE robe and we are all just waaaayyy behind on armor technology. *Cough*
Priest: What the hell this looks like gear you get at level 20? Done.
Rogue: Biohazard is the word that comes to mind for no reason at all. See for T9 we get free eyes, now for T10 those eyes converge to become one powerful roguey-cyclops eye because depth perception is for noobs! Nice spaulders though.
Shaman: ??. Of course, Shamans ALWAYS get the coolest gear, I remember levelling up and always seeing someone in super ornate gear and knew right away :Shaman. I bet the Shaman gear is made out of pure lightning, it summons bolts of lightning to smite your enemies. The helmet is a swirl of lava and nether essence putting even Warlock gears to shame. The spaulders, oh the spaulders are THIRTY FEET high totem poles with Thrall's face etched onto each section and they rally your party members with the power of the horde every 15 seconds.
Warlock: This set reminds me of an evil Jack-O-Lantern turned alive. Looks more like a Hallowe'en costume I think. It is pretty malicious hwoever. I think everything should be in a beautiful swathe of perpetual flame, though the helmet would look better on my Undead Female rather than this lame Human (yes you can tell)
Warrior: Nice and runic and earthy. The bullhorns for their charging or whatever it is they do in melee fits perfect. Though I just deleted my warrior yesterday to remake a priest (again)...we shall see! (How was that relevant?)
In conclusion, nothing mindblowing but I can just imagine the 200 SP helmets already *drool*
Turny/Truny/Turby/Klupty
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