Oh right I never even stated I had left. Whatever.
If you can remember correctly, Truny is a bastardization of Turby which is actually the name of Klupty's dog.
Who's Klupty?
That was my original alias for online everythings. Yeah go ahead and try googling "Klupty" you'll see references to MapleStory (lmao) and probably some of my old abandoned blogs.
When I made my first hunter I tried to be creative, so I named him Turby the dog instead of using Klupty, the original name.
Klupty ended up as my DK, the JC/Alchemy Slave we all love.
That is no more.
I made an Alliance character, a hunter, named Klupty. His trusty dog (but actually Bear) Turby has been by his side for 20 levels now. Yes, he is level 30.
Starting from scratch again is fun. No money, no help, no heirlooms. However I play this "fresh" hunter with such vigor that not even warrior tanks can keep up with his damage in dungeons. Yeah its that crazy. Have you seen a new character kite, offtank, and dps and live to tell the story like Klupty? Probably not. And you probably wouldn't care or appreciate it as a fellow newbie.
For this new character I am doing everything my original hunter ought to have done.
Such as actually work on professions like Cooking, Fishing, and that other one with band-aids.
He is a skinner, and leatherworker, self sufficient, with a small wealth amassed at 30 gold currently.
Another reason to start an ally hunter was to see some of the starter zones before they got flooded, just to experience the original stuffs yes.
Aaand yeah so I like totally lost my train of thought so BAI!!
Monday, July 26, 2010
Thursday, July 1, 2010
Oh my god shouldn't have looked!
Warlocks deep in the demonology tree can summon a freakin meteor?? It's a Not Yet Implemented ability but how effen cool would that be? It's like summoning the Infernal and the coolest part was actually the meteor he arrives in that goes KABOOM and burns everything!
I took a look at some of the tailored items we can make, item level 359?? It's just a blue item but its 100 points over ICC 25 items and where's the spell power? 355 int and 522 stamina, that's more stamina than most tanks have from all their gear in T8?
OH YEAAH cause Spellpower is being removed, this is gonna be complicated, yeah not dumbed down now INT constitutes all our attributes except haste and hit? What? How much spellpower is 1 INT I need to know RIGHT NOW!
Rawwr look at all the new dungeons, I love new dungeons and will run them until I get all the loot I need out of them then never go to them again! I need to know RIGHT NOW what every boss drops and which dungeon I will be running to get which item and then never run it again because we're sick and tired of this!
Wait where's Shadowfang Keep?
Skywall? How are we supposed to acronymize that? LFM H S? Just S? What?
We have ToT, HoO o.O, GB oh wait what Grim Batol WOOT that giant mysterious building!, TS, the stonecore (ok putting "The" in front of it is in bad taste), Blackrock Caverns, bc? Burning Crusade? That'll never get any customers.
Remember when TOC 5 man dungeon came out we'd try to balance our parties with all different classes because of all the good loot? Oh jeez.
Raawr ok actually I'm going to stop looking at all this tentative info and just enjoy it slowly via exploration.
KTHXBAI
I took a look at some of the tailored items we can make, item level 359?? It's just a blue item but its 100 points over ICC 25 items and where's the spell power? 355 int and 522 stamina, that's more stamina than most tanks have from all their gear in T8?
OH YEAAH cause Spellpower is being removed, this is gonna be complicated, yeah not dumbed down now INT constitutes all our attributes except haste and hit? What? How much spellpower is 1 INT I need to know RIGHT NOW!
Rawwr look at all the new dungeons, I love new dungeons and will run them until I get all the loot I need out of them then never go to them again! I need to know RIGHT NOW what every boss drops and which dungeon I will be running to get which item and then never run it again because we're sick and tired of this!
Wait where's Shadowfang Keep?
Skywall? How are we supposed to acronymize that? LFM H S? Just S? What?
We have ToT, HoO o.O, GB oh wait what Grim Batol WOOT that giant mysterious building!, TS, the stonecore (ok putting "The" in front of it is in bad taste), Blackrock Caverns, bc? Burning Crusade? That'll never get any customers.
Remember when TOC 5 man dungeon came out we'd try to balance our parties with all different classes because of all the good loot? Oh jeez.
Raawr ok actually I'm going to stop looking at all this tentative info and just enjoy it slowly via exploration.
KTHXBAI
Thursday, June 24, 2010
Lootlicious Day
When I got really bored one day so many months back and spent most of my gold on a battered hilt for my Warlock, she officially became my main character and the rest of my toons just sat around casually doing dungeons and the occasional raid to gear up.
Turby. The hunter. Still remember him and his quest for the Pit of Saron crossbow?
Well, he was very much the loot-whore yesterday being super undergeared but still pulling his weight floating at the mid 5k dps range. Essentially before we needed a third healer, which is Turny the Restless tree, each of the first five encounters dropped a significant upgrade for Turby!
Isn't that gross? An entire dual-wield set of Axes, which both look the same, a new BOW, two rings, one from rep, and a necklace! Gross!! It's still sad how Truny can still do triple Turby's damage output....for now!
Turby the Huntard
Labels:
Hunter Upgrades,
Icecrown Citadel,
Loot,
Turby
Wednesday, June 23, 2010
Truny's Warlock Tips: Deathbringer Saurfang
Deathbringer Saurfang aka Deathbringer Lootfang is the final boss of the lower spire in Icecrown Citadel.
He does...stuff and the tanks have to do something up on the stairs and throughout the battle he will summon Blood Beasts.
What do we do? Set up a summoning portal near the back of the room just in case. You'll know why. Turn your felguard's cleave off. SPREAD OUT.
Why? This boss is essentially a tank and spank with some adds killing. When the blood beasts spawn, all ranged dps will switch to them. Two spawn in 10-man and four spawn in 25-man. When blood beasts hit anyone, it means bad things so don't get hit. I'm not getting technical or even mentioning what abilities it triggers, just make sure no one gets hit from them, or at least reduce the frequency of them melee'ing anyone. This is why our Felguard's cleave is turned off, in case they catch the attention of a blood beast and starts stacking nasty buffs onto the boss.
This is why we have a summoning stone. Just in case. When the blood beasts spawn, switch your dps to them and once they begin to aggro you or anyone else, send your Felguard onto it, which will trigger the Felguard's "charge", which stuns the beast for three/four seconds (I forget ok). Usually the beast will be downed by now. Then switch back to Saurfang.
The reason we spread out for this fight is because Saurfang has some ability that does damage. (DUH LMAO). Well, the more people stacked together, the more damage it does OBVIOUSLY, and this also buffs the boss. Spread out! These are just tips, not entire raid strategies to down him jeez! I believe it is 12 yards for this fight.
IF the blood beasts still are not dead after being stunned/rooted and are coming towards you then you can use your portal YAY!
Alternative Method: HOWEVER, you can choose to NOT kill the blood beasts and just focus on Saurfang. This way your DPS will be maximized since switching wastes global cooldowns and after the fight you can link your l33t d33ps to emphasize your large penis or sexy breasts.
Truny the Warlock
He does...stuff and the tanks have to do something up on the stairs and throughout the battle he will summon Blood Beasts.
What do we do? Set up a summoning portal near the back of the room just in case. You'll know why. Turn your felguard's cleave off. SPREAD OUT.
Why? This boss is essentially a tank and spank with some adds killing. When the blood beasts spawn, all ranged dps will switch to them. Two spawn in 10-man and four spawn in 25-man. When blood beasts hit anyone, it means bad things so don't get hit. I'm not getting technical or even mentioning what abilities it triggers, just make sure no one gets hit from them, or at least reduce the frequency of them melee'ing anyone. This is why our Felguard's cleave is turned off, in case they catch the attention of a blood beast and starts stacking nasty buffs onto the boss.
This is why we have a summoning stone. Just in case. When the blood beasts spawn, switch your dps to them and once they begin to aggro you or anyone else, send your Felguard onto it, which will trigger the Felguard's "charge", which stuns the beast for three/four seconds (I forget ok). Usually the beast will be downed by now. Then switch back to Saurfang.
The reason we spread out for this fight is because Saurfang has some ability that does damage. (DUH LMAO). Well, the more people stacked together, the more damage it does OBVIOUSLY, and this also buffs the boss. Spread out! These are just tips, not entire raid strategies to down him jeez! I believe it is 12 yards for this fight.
IF the blood beasts still are not dead after being stunned/rooted and are coming towards you then you can use your portal YAY!
Alternative Method: HOWEVER, you can choose to NOT kill the blood beasts and just focus on Saurfang. This way your DPS will be maximized since switching wastes global cooldowns and after the fight you can link your l33t d33ps to emphasize your large penis or sexy breasts.
Truny the Warlock
Labels:
Demonology Warlock,
Icecrown Citadel,
Overlord Saurfang,
Tips,
Truny
Truny's Warlock Tips: Gunship Battle
The Gunship Battle, aka Lootship is the third encounter in Icecrown Citadel. Once you get the mechanics of this battle, and have been through say 15 seconds of it is actually really really boring. You will see most groups turn this encounter on to heroic mode just for the better loots. Go figure.
What Do We Do? Wait didn't I do a little guide on this already? Oh well takes me like two minutes to type this anyways. Ok if you are assigned to guns. Aim at the enemy boat, possibly at some of the enemy mobs, and spam the "1" button until your "HEAT" gauge located on the right fills up to about 85+, then hit 2. Rinse and repeat.
You will hear the opposite faction leader say something like "Get a mage out here", then your cannon will freeze.
Now you can either wait for a tank to jump over to the other ship via the rocket-shirt, and kill the mage freezing your guns. Or you can help kill mobs that have spawned on your ship.
And then? Rinse and repeat and you win its so boring. I like to use my Voidwalker here and use his Sacrifice shield to absorb gunshot wounds and mortar wounds.
Ok go loot the chest.
Truny the Warlock
What Do We Do? Wait didn't I do a little guide on this already? Oh well takes me like two minutes to type this anyways. Ok if you are assigned to guns. Aim at the enemy boat, possibly at some of the enemy mobs, and spam the "1" button until your "HEAT" gauge located on the right fills up to about 85+, then hit 2. Rinse and repeat.
You will hear the opposite faction leader say something like "Get a mage out here", then your cannon will freeze.
Now you can either wait for a tank to jump over to the other ship via the rocket-shirt, and kill the mage freezing your guns. Or you can help kill mobs that have spawned on your ship.
And then? Rinse and repeat and you win its so boring. I like to use my Voidwalker here and use his Sacrifice shield to absorb gunshot wounds and mortar wounds.
Ok go loot the chest.
Truny the Warlock
Labels:
Gunship,
Icecrown Citadel,
Tips,
Warlock
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