Friday, March 25, 2011

How Rusted of You to Join Us!

"Ohai dere!"
Last week we took a jolly romp through the halls of Ulduar, committing ourselves to complete all the "hard" mode achievements and also have a dance with Algalon. I know a lot of people are probably thinking "psh, we had to do this when it was the flavour of the month and now all you people are just going in there for your free achievements and mounts!"

Well, yes, yes we are. It all boils down to the fun-ness of things. Relatively brainless killing. Also, Ulduar is so detailed and well designed it makes you wonder what the hell happened with TOC, ICC and everything else afterwards?

TOC was a room, that then broke and you fell into a cave, which for all I care could be a recycled cave from AQ40. ICC, though the fights were varied and intense was very very empty and almost too small for what we had expected. If you stand outside in Icecrown you can see the Icecrown Citadel was a huge structure, with the potential to be a huge labryinth with swarms and swarms of the scourge inside. Instead, after the first four bosses there's practically no trash and the bosses just stand there in their own rooms not really doing anything except wait for their inevitable deaths.

Going farther back in time, we have Karazhan. Wow, the music in this raid just hits the spot. Whimsical yet treacherous, also the detail in this place is crazy. The various adornments, accessories, books, the trash mobs themselves gave this raid intense character. I know ICC is Arthas' HQ and he doesn't need adornments for his undead brethren but what about his researchers? Putricide has ONE table that he works on? Valithiria's captured but for what reason? What are they planning on doing with a Green Dragon?

I feel with the current Cata raids, what we are provided with are "good challenging encounters". Have your "encounters", and shut up. I don't remember hearing any music in these raids, nor do I remember going "whoaaa look at this detail" as it was more just "ok where's the boss and what's the quickest path through the trash to them?"

I don't know, maybe I'm just crazy in thinking there isn't enough "detail" with the past few raids.

But ultimately, who actually looks at the details? Heck, for the Firelands raid we might as well make it one single room that's completely on fire, so the player's monitors is filled with flame. This saves in having to design ground and walls and other stuff. Bosses will just "appear" from the flames! Sounds good! And anyways...you're supposed to be looking at your damage meters, healing meters, your cooldowns, your resources, and things that can get you killed, not the actual game itself DUHH.

Turby the Rusted

Wednesday, March 23, 2011

Copy LOTRO: The Skirmish

Hmm, log in, nothing really to "do", fellow guildmates with nothing to "do", what to do?

Well, we've been putting together a lot of old world raids and dungeons where a group of us will go in and blast our ways through and its fun because *sometimes* the mechanics of the encounters will still slightly apply so we do have to be moderately alert (like Arthas).

It's great fun though just casual group killing. This is why I think we should copy a page of out LOTRO's game book: Skirmishes. (Though the battle for Mt. Hyjal does get boring after the n'th wave)

What are Skirmishes? Oh great now I have to explain. Essentially when your toon reaches certain levels in the game you open up Skirmishes in your instance panel which can be run by yourself, or up to a full blown raid group of 12 I believe. Skirmishes are usually instanced and scripted fights where you have to fend off waves of enemies and sometimes do side-mini-achievements like "kill 6 archers", or "loot the explosive powder and blow up one of the enemie's towers". It's fun you go in and kill with no need to worry about bosses killing you or CC. What's the difference between the frenzied wrath style of dungeoning you ask?

Well..it's not really rushed. Sure there are lots of enemies and the bosses could still kill you if you're slow to react but you can generally survive and its all done in a relaxed environment. And at the end there's still slight progression. You get rewarded with various marks and tokens which you can use to redeem armor and vanity items.

What if WOW had Skirmish like instances? Well, we kind of do in the form of old world raids and dungeons but ultimately they don't provide us with "current" world progression. What if at the end of each instance we received 15 justice points? Or a "mark of the dungeon runner"? And it would take 150 marks to receive some 346 item? Or vanity items? Or just random junk items? What if Black Morass was changed to a frenzied Skirmish where you (or a group depending on how you set your parameters) had to fend of 18 constant waves of adds and at the end you got a little bit of Justice Points and a Mark of Time. You would be able to redeem these marks for say a little mini pet or maybe a trinket. Though if that trinket would become BiS at any point then that would defeat the purpose. See, the game is so designed around the fact that we CAN find out what is BiS...hmm...

Skirmishes are non-competitive. Screw your recount, just kill the waves and have fun! Every now and again a "rare" wave may spawn that drops extra marks or...something! Go play LOTRO, do a Skirmish then you'll know what I'm talking about! Rather than the methodical trap, aggro, pull, burn of dungeons a Skirmish is more like...PVE infused with PVP, adds everywhere (though they are still susceptible to PVE mechanics such as threat).

With all the lore of WOW we'd have at our finger tips essentially substance for any type of Skirmish.

- Help the mining monkies mine faster by warding off their oppressors.
- Defense of Auchinduon
- Survival mode: Kel'thuzad's Catacombs
- Etc etc

See, the current things that we can do to progress our characters are: Heroics, and Raiding. Both designed very well of course, but they involve a lot of BRAIN POWER. Sometimes, we just want to log in and do something that doesn't require much brain power. Like run some old heroic raids or whatnot. It's not that I'm lazy wait I take that back, I AM lazy, but I'm also not incompetent. If you want me to fear and banish then single target damage a boss while doging fire and adds mechanics and kiting a baby penguin while holding the hand of a trogg while whispering sweet nothings in its disfigured ears all while minding my damage, the heals and analyzing the group composition for damage and studying the rotations of other people through the recount parse and how the tank is performing and the amount of damage they are taking and how the healer is reacting...I'll do it! But not all the time!

Work Centric? Is our game focused on progression ONLY? Its kind of like a person who prioritizes work over everything else. Progression, advancement. What do they do on their downtime? Well unfortumately its probably trying to act busy checking their work email and working their work work work work!

No! Not everyone is like that, definitely not gamers like me who have a job and just want to wind down sometimes for some brain-less fun. (Not as utterly boring as Archaeology, that hit the wrong spot by miles and miles.)

Though I did get the hint that "fun" may not be the priority when I realized Eyes of the Beast had been removed from the Hunter spellbook.

tl;dr: How the hell am I supposed to remember what I wrote go read it dammit.
Truny the Skirmisher

Tuesday, March 22, 2011

Return of the Bear

Now that Truny has retired to a comfortable spot by an Orgrimmar mailbox, making her Dreamcloths as they come off cooldown, she is excited for the upcoming patch. New gear and various mounts to runthenewdungeonutnilyoudontneedanymorefromit! Just kidding..sort of, I mean it'd be nice to actually run ZG and ZA at level! I believe the first raid I had ever done that was at level and at the same ilvl was when Onyxia was re-released. I did pug for a Kel'thuzad kill in Naxx when I actually needed upgrades from there, but I think the raid group themselves were slightly overgeared. Maybe not. Maybe Kel'thuzad was my first actual at level raid boss.

The next raid that I had completed at the appropriate times was on my druid, by healing a PUG TOC-10. This was back in the day when we only received two Triumph Badges from the daily heroic. It was probably that one encounter which got me into raiding and got me thinking "hey this isn't as l44t and h4rdk0r3 as people make it out to be!". Sure, it was only regular 10-man mode, nothing glorious and heroic but coming from a purely heroic-dungeons-casual-type-player this was a pretty significant jump. It was that encounter, where after downing Anub'arak there had been no druid upgrades but at that point I didn't even care because I had already helped to heal through it that Perdition dropped. A raid-level weapon, no way! I rolled and lost, but the Warlock who won it, the person who had been leading the raid traded it to me. No way, nice people exist!

Now, what was I talking about? *Looks back at title*.

Oh yeah! Why was I talking about first-encounter-raids again? I forget! Ok let's see...Truny's no longer active since fel armor sucks major dish and there isn't really anything to do anymore other than the daily cooking or fishing quest. Truny's exalted with most of the "important" BC reputation factions such as Netherwing and Sporregar. Yeah those are my priorities. The Sha'tari Skyguard seems like an ideal faction to grind rep with but there's something about having to kill those creepy birds that is stopping me from doing so. Though there's a minipet and many mounts to be obtained. Also, it seems that Truny is slowly transitioning out as my "main" character. Turby the hunter is closing in on Truny's achievement points (yeah, a shallow measurement system but a system nonetheless) with 6310 while Truny is sitting at 6340!

Turby has also officially tamed every single Spirit Beast in Azeroth! That will be an entry on its own over at Growl and Cower. I've been meaning to make some random random comics over there but..yeah you know what happens afterwards.

"What about this 'bear' thing you're speaking of? We don't really care about your other characters!"

Oh yeah!!

OK. I remember saying a while ago that I would regrettably ditch my druid FOREVER because Tree of Life is no longer permanent and Feral tanking felt clunky and weird. I couldn't do that, really! I didn't feel "useful" if I didn't have a go-to tank or heals playing at the same level as my DPS toons and my druid was already 85, 14 levels above my next potential tank/heals combo the Paladin.

I really do prefer resto-healing over feral-tanking but I refuse to since Tree of Life is gone. I glyphed so that when I use my cooldown I do turn into the old model but I like to heal at the top of my game and I usually don't even NEED to use that cooldown. I don't need to turn into what I want to look like. Whoa that was deep, or maybe it wasn't...

So tanking. I figured out why I thought it felt clunky despite the additional cooldowns: I tanked in Wrath.

Since dungeoning is no longer (to some extent) gogogoaoeeverything, I took my tanking mind to a calmer more methodical place and told it to "CALM THE HELL DOWN!". Everything became better again. As long as DPS gave me a good lead on threat, I'm liking the idea of our AOE bleed, and having something to do by stacking our lacerates and then pulverizing it away. It took me a while to figure out the purpose of Pulverize. It wasn't for damage but for "something to do and increases crit hence justifying that something to do."

Yesterday Turny tanked his first heroic: Shadowfang Keep. The big mobs of ghouls hit damn hard! We didn't have much trouble except for the first boss ignoring some of our interrupts but after 5 minutes of repeating on him he eventually became interruptable again. With the shield spray stuff has adds boss our DPS wasn't high enough to down his adds so we skipped him and the other two bosses were pretty simple stuff.

Turny the No Need to Look at Recount But Focused for Survival

Thursday, March 17, 2011

Evolution of the Cata Dungeon World

Fresh New World

*You have entered a heroic, enjoy and have fun!*

Me: "Ok guys we don't really know the fight so let's just work through this and see what we can learn!"

Everyone: "Alright!"

More "People" Find Their Way Into Heroics

*You have entered a heroic, enjoy and have fun!*

Me: "Ok whoever doesn't know the fights, just ask and I'll explain xD"

Everyone: "Alright!"

The People Who Find Heroics Hard Are Now Running Heroics

*You have entered a heroic, enjoy and have fun!*

Me: "Hey all! I'll explain the fights if needed"

*Cue awkard crickets of silence*

*Tank takes damage from initial pull*

Healer has left the group.
Tank has left the group.
DPS has left the group.
DPS has left the group.

Your group has disbanded.

Me: "WTF??"

A Few Weeks In

*You have entered a heroic, enjoy and don't kill yourself!*

Me: "He-"

Tank has left the group
Healer has left the group
DPS has left the group
DPS has left the group

Your group has been disbanded.

Me: "Uhh...what just happened?"

Blizzard Implements the Faceroll Buff

*You have entered a dumbed down heroic, have fun!*

Me: "Hello!"

*Cue awkward crickets of silence*

*Run proceeds in total silence*

*Final boss down, cue loot roll*

Me: "Thanks al-"

Tank has left the group
Healer has left the group
DPS has left the group
DPS has left the group

Me: "..............WRAAAAAAAAAAAAAAAAAAAAAAAAATH!!!!!"

Yes this is highly generalized but whatev I just remembered what I was actually going to post!

Truny the Wrathful

Wednesday, March 16, 2011

Fun: I Found Some!



Who's that crazy snazzy Gnome pirate you ask? Why that's Burgy Blackheart! He's a rare spawn in the Shimmering Depths in Vash'jir who drops a Fun Hat! This hat turns you into an exact replica of him, an oversized pirate ghost gnome. It's a permanent "curse" so long as you have the hat equipped, meaning you'll lose out on DPS with it on but who cares! When you mount up with this hat on your mount is slightly larger and also ghostly transparent!

As I was queueing for a heroic on me hunter, I had been swimming around Vash'jir for who knows what reason and my NPC Scan went blaring for about three rare spawns in Burgy's general area. Burgy's went off last as my queue went off and I brushed it off thinking "Oh its probably some dumb captain with no cool item drop".

As our group prepared for the heroic I quickly wowhead searched this NPC's name and realized I had given up this awesome hat! "GRRR all for 70 STUPID Valor Points" I though! I went back to his spawn point after the heroic and alas he had despawned. "But...a hat that turns me into an awesome pirate gnome! (My hunter is a troll by the way) I missed it grrr!"

So I logged out at his spot for a couple days and circled his boat in vain until one day upon logging in and having cleaned my cache, the scanner goes off and my initial reaction was to dismiss my pet, as is the habit when I find a new pet to tame and I have a pet out. But I remembered who I was looking for and sent my pet after him and followed my pet.

So yeah, if you want to look like a pirate ghost gnome with 25% increased size go look for him.

Turby the Pirate