Tuesday, June 25, 2013

Progression Update

Hello Again,

Not that anyone gives a Borean Marmot's ass about my raiding progression, I think I skipped last week so here we go.

Durumu is dead. Oh wait and Primordius got one shot. God why would boss #8 be so easy?

We've now officially locked ourselves to Dark Animus and onwards for the sake of progession and the feat of strength.

I am also officially 100% done with LFR (a very awkward and eyebrow raising statement for the devs). With the last secret of the empire, I went and facerolled my way to the ilvl 600 cape. This cape I believe, helped me rank on both Jinrokh and uhh who else was it....oh Tortos (gimmick fight with lots of bats).

So I've officially only ranked on 3 bosses, and was looking forward to doing Primordius BUT we accidentally face-pulled him and he died before I could re-spec so...whatever!

Actually now that I think of it I guess I don't have that much to update, peace out!

Truny the Capeful

A Legendary Find

Hello Dear Reader,

Wow, it's been a long time since I've last updated and ..that's okay actually. You know with all the buzz about 5.3, despite the dreadfully boring new weekly quest and getting to fight the Korkron head on, there isn't really much to do but run your daily heroic scenario then log off. And that's fine.

Now let's backtrack to BC, there was a raid called Sunwell and within this raid there resides a legendary bow, a bow which required no arrows. When you think of it now, it's silly. No one uses arrows, no longer do we have to carry stacks of up to date arrows in our bags.

Anyways I guess you know where this is leading. It was a grumpy week for me and I decided to jump into Sunwell just to see if all the bad karma would reverse in my favor. Well, it did.

Thori'dal, the Stars' Fury is mine!

Meet Kulumtum the Core-Hound!
Now being that my hunter was my original character, Thori'dal holds a special place within my dark black heart in that as a noob browsing Thottbot, this bow was the "best" bow out there and I had no freaking clue how to get it nor would I ever think that one day we would be so strong that we can go and solo old raids.

With everything so accessible now, there a sense of everything being cheapened. You can't go a single day now without seeing the once rare Ashes of A'lar. But that's not the point. My point is that we are so "epic" now that a Legendary is just the natural next step.

But with Thori'dal, in my noob days, even obtaining an epic was difficult. I farmed and played the AH constantly so I can always afford the next best rare, or even epic BOE bow (Hurricane). I can tell you now, the moment I managed to save up that THREE HUNDRED gold to buy Hurricane, it felt like such an accomplishment. I was stronger, and the mobs in Ungoro where I was questing had to fear me. I think gearing up has long lost this magic. The feeling of slow but sure progression, the non-existance of entitlement.

I was what you could say a "casual" player back then and I can also say that perhaps the Great Loot Rain of T9 really did throw a corrupted dart into the already ruined heart of the community.

Anyways, this is just the first of many updates this week since I've been SLACKING!

Turby the Bowlicious

Monday, June 3, 2013

Battle Pets for Warlocks: 2nd Installment

Evening,

Raiding With Leashes 2 gives us malefic pet collectors access to some very warlocky pets, pets that you know at one point you had wanted to summon/control for your very own evil use.

Let me introduce the first pet, the Netherspace Abyssal. This delicious abyssal drops off of the last boss of Karazhan, which means you must go and solo the chess event in order to obtain it.
As I try to re-enact the Warlock from the Vanilla WoW Trailer.
 The chess event is not TOO difficult depending on your luck with the game "cheating". What I always do is free up my doomguards so they can AOE mobs, then immediately free my King just before Medivh cheats and then focus fire down his king.

Anyways, the Abyssal casts hellfire occasionally when left alone, and this could actually cause some chaos in your raid group as you see people try to move out of fire. I found myself moving out of its fire once then thinking "wait, this encounter has no fire...". I wonder if they will add in a green abyssal once the Black Temple pets are released.

"I can has lanterns LOL"
The next awesome pet is the Lesser Voidcaller,which drops off of Astromancer Solarian in Tempest Keep. This pet took me the longest, two weeks worth of cycling every character in there, with the damned thing finally dropping for my level 86 shadow priest.

This guy is awesome, I have always wanted the void-lord-with-lanterns model to follow us, or even to fight for us and our plea has been answered!
That's about it, I have work to do. Goodbye.

Truny the Petted







Wednesday, May 29, 2013

Fire and Brimstone Change for 5.3

Good evening,

For the last few patches, Warlocks pretty much remained untouched since we pretty much stayed awesome since the release of MoP. 

I remember when I first hopped into Beta and discovered a new spell for destruction called Fire and Brimstone, I got confused. I tried it out. It felt weak. It was weak at level 85. I found as my stat-pool went up, this spell really shone like...fire. 

The Old

As we know, Fire and Brimstone (FaB) is one of the core components of our AOE damage and essentially duplicates our incinerate, immolate, and conflagrate to all mobs within a small radius. Previously, we would have to trigger FaB for each cast, and sometimes if you trigger FaB too fast the effect won't register and you essentially end up casting a single target version of whatever you were casting.

The New

The new FaB essentially gives us what I like to think of as our AOE Stance. As long as we have an ember, all our duplicatable spells cast will remain FaB'd. I found that this small change increased my AOE dps by a LOT. Not that AOE dps really matters for what we are doing with the exception of perhaps being able to be really OP for Tortos' bats.

The new FaB just lets us set and forget, and for fights with more than 10 mobs we are officially stronger than a hunter's ridiculously overpowered Improved Serpent Sting, and even frost mages. Yes, frost mages, the single most over-powered class ever to set foot in PVE and PVP can not even hold a candle to FaB (unless they are 20 ilvl higher than you).Oh, you did 350,000 dps on those slimes, well I did 800,000. Almost a million. TO the point where the tank couldn't keep aggro. And you know that if within our current system where a tank, who merely needs to exist can not keep aggro, you are probably powerful.

The new FaB lets us perform our single target rotation on all mobs, no more casting FaB after each cast, you just let it roll. Make sure to cast rain of fire first as this spell still does not know to hit multiple mobs on a fresh pull.(Also, be mindful of our havoc/shadowburn opportunities, and keep up rain of fire. Remember to always maximize every moment of dps as a practise of good habit).

That's all I wanted to say today. An interesting observation. We are pretty good for single target, we shine for multi-target, but before there would always be a stray hunter who would do massive dps on 10+ mobs. But not anymore.

Truny of the Fire and Brimstone

Monday, May 27, 2013

Raiding With Leashes 2

Good evening,

I was never a hard-core companion pet collector on the get-go of my epic journey across Azeroth. It wasn't until the Celestial Dragon had been implemented that I strived to up my pet count and "achieve" that astral little bugger.

Raiding with leashes (1) was a great idea, it gets newer folks a reason other than transmogging into older raids, and gives creates free "content".

On the inception of the first Raiding With Leashes, I got really excited for Raiding With Leashes 2, since I had really really wanted an Abyssal pet ever since fighting the trainer in Felwood. So on Tuesday, the first thing I did was ignore Lorewalker Cho and his problems, and headed straight to Karazhan. I was quite lucky, I got every pet but the Big Bad Wolf, then had zero luck in Tempest Keep and zero luck in Serpent Shrine Caverns.

No worries, I have 11 toons who can run this shit. I run them all through, hoping to sell off or give away duplicates. Two duplicates in Kara, one pet in Serpent Shrine Cavern, and 2 stupid Dragonhawks in Tempest Keep. Astromancer Solarian and the Fel Reaver hate me apparently.

It appears the drop rate is extremely low for content that is so trivial. A mechanic to keep us coming back? Now the drop rates seem totally fine if you for a moment pretend that all these raids were "current" again and that these pets are truly "rare". In our pride of thinking ourselves powerful and entitled, we forget that some things are truly "rare" and that we actually have a shot of running Tempest Keep 11 times a week is a blessing (of sorts).

So now, I look forward to the server reset, I have no more useful characters who can clear Astromancer effectively (the 2nd pet I really really want is the Voidlord).

Oh, another note regarding the Unborn Valkyr, I spent a lot of time ignoring Loremaster Cho's stuff and just flew around like a crazy person all over Northrend. Surprisingly there were more people camping the "spawns" listed among various places of the internet than flying around like a crazy person. I do believe the spawn is truly random and I will make a new post on how I actually found mine all alone in Dragonblight. (With pics, I've been slacking with pics).

Anyways, be patient, and engage your guildies to collect and trade, because you know once that achievement pops, the halls of Karazhan will once again grow dark, its longing thirst for your attention will be muffled by the noise of all the other stuff you have to do.

Truny the Raids With Leashes